Spell dmg coefficient paladin vanilla

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In the end, I ended up blowing the other mages out of the water, in terms of damage done. Our mages rushed 'preraid BiS' which consisted of a lot of raw spell damage, and a small amount of crit on gear, where as, I went a different route, and put a priority on spell crit, over spell damage. The reason I ask, is that we recently did a guild raid. Reading an Elitist Jerks thread about Hit vs Crit that dates back to 2006, the mages value crit the same as, if not more than hit rating, so with the lack of hit gear in the game right now, wouldn't that make spell crit your go to stat? Why is this? Wouldn't it be more beneficial to pick up crit gear where possible, over spell damage right now, until more hit becomes available? Or at the least, get to a specific crit chance before going for flat spell damage?

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That being said, I look at mages, whom have no hit gear right now, but, from what I see, a lot of mages are rushing straight flat spell damage gear, over crit.

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I played a lot of rogue back in the day, and one of the things i'd read about on Elitist Jerks from time to time is that if you're lacking hit rating, it is in some cases better to take crit pieces over some raw damage, when possible.